(Above) A Image of the game 'Limbo'
However, this was just an idea, far from developing into any sort. But then, discussing with a friend, he had a idea of his own for a animation, about a snowman who wanted warmth and would eventually die in a peaceful way at the end of the animation. We talked about it for a while, exchanging ideas until I mentioned about my idea, about a traveler of some sort, walking through a landscape. He liked that idea, in conclusion, we mixed our ideas together and developed a story line. A traveler taking care of a snowman to take it on a journey to get warmth.
Moreover, we made ourselves do a little homework, we designed characters and tried to fill in the gaps of the story. During this course of time, I was interested in the genre of the apocalypse, I watched several movies and played certain games to feel the atmosphere within it, such as 'The Road' or 'The Last Of Us'. What made these quite similar was that it is the journey and the relationship between the two characters that makes it so important and engaging, which is was the aim for the animation. It gave me the sudden idea of setting it in a post apocalyptic world so the relationship can bond when in desperate times, even with little dialogue, you can tell by the actions of what the characters are doing that the relationship is becoming stronger.
(Left) The Road (Right) The Last Of Us
Once we had the idea settled, we thought to give it some structure, we want the animation to look simple and to give the gist of reading a book, however, also making it a dark story, making the characters make hard decisions and to make sacrifices. And that sometimes happy endings are sad endings as well.
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